Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

Author Topic: demon guy unfinished untextured  (Read 9504 times)

rellik420

  • Sr. Member
  • ****
  • Posts: 652
    • View Profile
    • youtube channel
demon guy unfinished untextured
« on: July 20, 2008, 03:08:25 am »

hope that worked if not go
http://rellik420.pictiger.com/images/

heres wireframes
« Last Edit: July 20, 2008, 03:23:33 pm by rellik420 »
Logged
h

PLanAhead

  • Newbie
  • *
  • Posts: 48
    • View Profile
Re: demon guy unfinished untextured
« Reply #1 on: July 20, 2008, 03:36:23 am »

pretty cool
as low poly models go its pretty good
hard to crit without a wire frame.
I like the mouth and would like to see an animation.

Not sure whats going on in the second image. Is it looking up and to the left?

No need to host images, at the bottom of the post area click additional options then upload up to 4 images.


« Last Edit: July 20, 2008, 03:40:45 am by PLanAhead »
Logged

rellik420

  • Sr. Member
  • ****
  • Posts: 652
    • View Profile
    • youtube channel
Re: demon guy unfinished untextured
« Reply #2 on: July 20, 2008, 03:26:36 pm »

thanks for the crit, and thanks for lettin me know how 2 upload right. I think i made it right so when i supdivide the faces it will b alot more detailed. and i gotta make textures for it too. if u can give me more tips im pretty new to this stuff.
Logged
h

hihosilver

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 1294
    • View Profile
Re: demon guy unfinished untextured
« Reply #3 on: July 21, 2008, 10:58:26 pm »

Don't ever subdivide faces.  Use "build>convert to subdivided" otherwise you will never be able to go back to the previous mesh.
Logged

mcheccyb

  • Full Member
  • ***
  • Posts: 173
    • View Profile
Re: demon guy unfinished untextured
« Reply #4 on: July 22, 2008, 01:01:22 pm »

sometimes subdivide faces can be useful, i use it to add more poly's so i can add wrinkles and more details.

only use it when necessary, don't never use it.
Logged

PLanAhead

  • Newbie
  • *
  • Posts: 48
    • View Profile
Re: demon guy unfinished untextured
« Reply #5 on: July 22, 2008, 09:51:53 pm »

You can add those same wrinkles etc. with better quality and a lower poly count using Convert to Subdivide. (It takes practice, but its worth it) and more professional.

I use Conv to Sub for organics like plants, animals, or clothing, and subdivide (maybe) for solid objects like electronics, appliances, things that are man made.

But even then I usually just use the cut tool to raise the poly count in specific areas.




Logged