Hi all, it's been a long time since I've been on here but I'm back into Anim8or and loving it as always.
One problem I've constantly had is UV Mapping with Image Textures. It's easy enough to insert a jpeg image into diffuse in a material and finally apply the material to the object but it looks great from one angle and is stretched and blurred at other angles.
I downloaded Lithunwrap and have used it before but whichever Planar or other map I save never fits my object on default and even when I move it with the UV button pressed, it still comes out in a combo of clear and smudged.
I tried a Blender video tutorial on UV mapping and tried to follow all instructions exactly but can't find where to export the model, (including the textured UV Map), as either a .obj or .3ds.
All I keep getting is the Unwrapped png without the texture.
If anyone has advice or knowledge on this complex topic, I would really appreciate it!
I feel it's one of the more important aspects of animation as it can make or break an otherwise good model.
Please help!!
Thanks in advance...