I will have to experiment a bit before I can answer with any certainty. One possibility would be to trace the image into a vector file, manually if necessary in something like Illustrator or Corel, or use an automatic trace utility to create a vector image from the original bitmap. Saving this vector as, for instance, a DXF file, then using a freeware converter to convert it into a format that can be imported into Anim8or, like lwo, you should be able to get a spline into Anim8or in the shape of the logo. Join the splines and extrude. If you don't have a trace utility we can sort out something whereby you email me the bitmap (under 1MB) and I return a vector image, using Corel Trace. I'll play with the concept and see if it works.