I`ve been experimenting with these stumps and have found that if you actually bridge each section, then the morphs
for each individual section will not work even if you extract the morph data before you do the bridging then re-add
them after. I would guess that the bridging process is altering the geometry of the model each time.
The best solution may be to only group each section then the morphs will remain intact, I have tried this method
when in scene mode and they will work.
Who is going to do the legs? Any takers, don`t let this drop, any newer users would be welcome to try it out , c`mon get involved!