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Author Topic: need help skinning  (Read 29506 times)

CoriDavis

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need help skinning
« on: September 14, 2010, 05:20:34 pm »

I'm trying to skin my object using weights, but i'm having trouble with it.  I keep getting the message that says "the bone must be a descendent of the bone the object is attatched to" or something, and the only way i'll be able to do it is if I can attach the object to the root bone, but it won't let me do that either. can someone help me out?
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kreator

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Re: need help skinning
« Reply #1 on: September 14, 2010, 05:33:57 pm »

My friend how many Times has this  subject been asked I really have lost count lol!!

watch this ...

&hd=1

Did it for rellick ... you could use search in menubar for related topics
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CoriDavis

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Re: need help skinning
« Reply #2 on: September 14, 2010, 05:41:12 pm »

yeah... i'll have to wait a bit before I can watch it, it says "an error occured please try again later"
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CoriDavis

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Re: need help skinning
« Reply #3 on: September 15, 2010, 08:10:38 pm »

can someone please explain it? i'm really frustrated, the video won't work..
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Gyperboloid

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Re: need help skinning
« Reply #4 on: September 15, 2010, 08:30:15 pm »

 :)
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Gyperboloid

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Re: need help skinning
« Reply #5 on: September 15, 2010, 08:38:12 pm »

It's your new project, with horse? So?
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rellik420

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Re: need help skinning
« Reply #6 on: September 16, 2010, 03:20:07 am »

man ur really having a lot of trouble with errors lately. basically everything comes off of that root bone. u can think of the root as a base. the way kreator explains it is the best way to do it because u can move your model up and down and left and right. it will some hop in its step. i had some trouble reading gypers pics cause they were so big btu i think he explained it right.

there are some other obstacles when using weight painting. i havent really figrued it out yet but u should know that the strength of your brush does matter. so for your joints they should be set lower so they dont move as much. i hope u figure it out soon im getting into animation again too.
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CoriDavis

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Re: need help skinning
« Reply #7 on: September 16, 2010, 03:52:55 pm »

ok, i'll fully explain my problem.  my horse's body is all one object completely, and i'm having trouble with it because of the child thing, and I can't attach an object to the root bone.  I tried to just paint the top where the bones are children, but the color won't change.
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Gyperboloid

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Re: need help skinning
« Reply #8 on: September 16, 2010, 04:18:23 pm »

I got that, about your horse, I just used a cylinder as an example :D
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CoriDavis

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Re: need help skinning
« Reply #9 on: September 16, 2010, 04:27:43 pm »

Ok, that makes sense, i'll try it
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kreator

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Re: need help skinning
« Reply #10 on: September 16, 2010, 04:52:05 pm »

CoriDavis:have you tried this one



The first one is in HD .... I can`t see why it returns an error for you
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CoriDavis

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Re: need help skinning
« Reply #11 on: September 17, 2010, 04:32:32 pm »

Anyone have a suggestion on how to do my weight paining so it doesn't paint through the whole figure? is there a setting? if not, someone should request it
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Gyperboloid

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Re: need help skinning
« Reply #12 on: September 17, 2010, 04:35:23 pm »

Nope! You have to rotate it. I think maybe it's difficult because of the code to do such. Figuered out about skinning?
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CoriDavis

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Re: need help skinning
« Reply #13 on: September 17, 2010, 05:04:55 pm »

yep, I figured it out, it's just hard because of the positions of the legs
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Gyperboloid

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Re: need help skinning
« Reply #14 on: September 17, 2010, 06:09:18 pm »

Practice  8)
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