Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

Author Topic: Exporting an animated sequence, figure to 3ds?  (Read 7253 times)

3Dgeek11

  • Sr. Member
  • ****
  • Posts: 541
  • Roll Tide.
    • View Profile
    • My DeviantART
Exporting an animated sequence, figure to 3ds?
« on: February 21, 2010, 10:34:38 pm »

Hello again, sorry for the long absence. Didn't have internet, but now I'm back, and with high-speed internet this time! =]

Okay, I was wondering if it's possible to make a model, >rig it, >animate it in sequence editor, and export it to the .3ds format, while retaining the bones and animations?

I would check this out on my own, but I don't really have any other programs to test it in, so I wanted to ask you experts here. =P

Also, I'm thinking that it is possible, because anytime I export a figure or sequence, it lets me export it to 3ds or an8. So I'm basically wanting to know so I can use an animated anim8or model in an FPS game maker.

Thanks!
3Dgeek
Logged

siragin

  • Full Member
  • ***
  • Posts: 196
    • View Profile
    • Shatalu Productions
Re: Exporting an animated sequence, figure to 3ds?
« Reply #1 on: February 21, 2010, 11:09:07 pm »

anim8or does not support animation export for the .3ds format at this time. but I think if you export a frame in scene mode in .3ds it will export the model in its current pose of the animation.
Logged

Raxx

  • Administrator
  • Hero Member
  • *****
  • Posts: 1482
    • View Profile
Re: Exporting an animated sequence, figure to 3ds?
« Reply #2 on: February 21, 2010, 11:20:22 pm »

The closest you probably can get at this rate is to use Ani2Pov (http://texel3d.free.fr/projets/ani2pov/) and export it to .ms3d, open it with milkshape3d, and then export it from there.
Logged

3Dgeek11

  • Sr. Member
  • ****
  • Posts: 541
  • Roll Tide.
    • View Profile
    • My DeviantART
Re: Exporting an animated sequence, figure to 3ds?
« Reply #3 on: February 22, 2010, 02:25:20 pm »

Thanks, Raxx, I'll look into that.
Logged