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Author Topic: Goblin  (Read 36259 times)

Arik_the_Red

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Goblin
« on: June 25, 2009, 01:30:40 pm »

My brain got blown on Jabberwockies and Spaceships... needed a bit of reprieve, so started toying with an old idea I've harbored for over 3 years...

Thus (for those familiar).... yet ANOTHER attempt at "Arik's Goblin Project"...

To be incorporated into several comical scripts around my "goblin namesake", Arik the Red...

Working on the goblin now... and some scene settings.  

THANK YOU TO KHASPAH!  I've eyeballed your haunted tower work a number of times, because it kept my mind on wanting to really re-approach my old "Goblin and His Tower" project.

I cut up the theme/soundtrack music ... I'm implementing the instrumental portions of a piece called "Pigs (3 Different Ones)", Artist-Pink Floyd, Album-"Animals". One of my overall favorite musical pieces to just sit back and vegetate with (at least in my top 15). God bless Audacity-A great music/soundclip editor for free!

Here's the goblin head I crafted this morning...  And then piecing together the body... just working with shapes for the moment... and the hands are something left over for temporary use, from another old project...
« Last Edit: June 25, 2009, 10:13:55 pm by Arik_the_Red »
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ahatch

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Re: Goblin
« Reply #1 on: June 26, 2009, 01:38:34 am »

Nice Job!!!
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headwax

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Re: Goblin
« Reply #2 on: June 26, 2009, 02:47:11 am »

hay  how did I miss this,

nice character   so far arik, probably my favourite so far

did I say the word assymetry? nope :)

I know they are holding hands so to speakk (like holding textures) how about some really long fingernails to complement to teeth?

maybe more thickness in the ears ?
« Last Edit: June 26, 2009, 02:53:36 am by headwax »
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Mreenav D

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Re: Goblin
« Reply #3 on: June 26, 2009, 03:33:53 am »

Hey this was something nice ;)
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Arik_the_Red

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Re: Goblin
« Reply #4 on: June 26, 2009, 04:06:49 am »

Thanks for the feedback... Yup, this guy'll start looking more "personalized"... at the moment, he's staying generic so he can be used to modify into a few unique fellas.

Am still weighing how much "superdetailing" to do, because it's going to remain sort of cartoonish in the animation production end of things.

I thought I had some ugly black boots for him from a very old project, but nope... so have to get those in gear.  But I first need to buck-up and make proper hand/claws and bare feet.  THEN outfitting...

Of course, it was implied by one of my IM contacts that maybe other anatomical additions could be amusing... but I can't figure out just what that means!  I just don't see the fetish people have with belly-buttons!   ;) :P
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Khaspah

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Re: Goblin
« Reply #5 on: June 26, 2009, 06:48:41 am »

Hey, that looks great!

I´m happy I "pushed" you to go back to this project, because it´s really amazing!

I´ve been very busy these days, and I couldn´t even finish my pencil bird for the Wonderland challenge... but I hope to start on my first animation with my green creatures soon!

Please show us your progress on this project.

Regards
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lizeal93

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Re: Goblin
« Reply #6 on: June 26, 2009, 12:05:11 pm »

great work Arik. very cartoony but nice clean mesh. looks like its turning out pretty nicely :)

keep it up.

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there are two things that are contstant. human stupitity and matter.
and i'm not to sure about the second one.
-Albert Einstien

Arik_the_Red

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Re: Goblin
« Reply #7 on: June 26, 2009, 08:06:53 pm »

Hands in the making...
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hihosilver

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Re: Goblin
« Reply #8 on: June 27, 2009, 12:54:43 am »

Nice, I especially like his proportions (great belly haha)

The hands look pretty good, but the palms need a little smoothing out, as they're too sharp at the bottom.
Otherwise it's going pretty well!  Keep it up
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Arik_the_Red

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Re: Goblin
« Reply #9 on: June 27, 2009, 04:04:30 pm »

FEET!!! Now I can get into fine-tuning, and put some clothes and gear on the fella!

Edit: Added helmet, pants and belt...
« Last Edit: June 28, 2009, 04:06:38 am by Arik_the_Red »
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lizeal93

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Re: Goblin
« Reply #10 on: June 28, 2009, 10:09:11 am »

really great work Arik. the cl;othes look great and fit the persona quite well.
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there are two things that are contstant. human stupitity and matter.
and i'm not to sure about the second one.
-Albert Einstien

Arik_the_Red

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Re: Goblin
« Reply #11 on: June 28, 2009, 02:17:49 pm »

A bit more getting the gob in gear...
« Last Edit: June 28, 2009, 05:59:47 pm by Arik_the_Red »
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3D Joe Wiltshire

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Re: Goblin
« Reply #12 on: June 28, 2009, 06:13:42 pm »

Whenever I look at this it reminds me of the imps from a game called dungeon keeper.
Nice progress, good to see you finally getting on to this!
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Arik_the_Red

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Re: Goblin
« Reply #13 on: June 29, 2009, 02:03:42 am »

Thanks for the feedback!  Not familiar with that game, Joe...

Am trying to decide whether to put boots or maybe sandals on this fella or not...

But here, I have the gob with the helm, and another variation in the works...
« Last Edit: June 29, 2009, 03:10:38 am by Arik_the_Red »
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Khaspah

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Re: Goblin
« Reply #14 on: June 29, 2009, 07:02:58 am »

Those feet are really funny; I´d keep them barefoot...  ;D
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