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Author Topic: UV texture question  (Read 5675 times)

rellik420

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UV texture question
« on: August 18, 2008, 02:32:12 pm »

is there a way to set your UV box? Say you have to shrink your box and aply on the front view. Then you want to aply on the top view. When you go to the top view it is the iimage size you started with. It's hard to eyeball the size you want, and I want my textures as accurate as i can get them. Please help.
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lynn22

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Re: UV texture question
« Reply #1 on: August 18, 2008, 07:37:34 pm »

If you want to texture several sides of an object it is easier to export your Object as *.obj and open it in UVMapper or a similar program.

After you have created your UVmap cover it with your texture in a graphics program (Photoshop, etc) your texture will then be at the same scale on all sides of your Object.
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