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Author Topic: Moving bones in sequence mode..  (Read 6454 times)

D.J

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Moving bones in sequence mode..
« on: April 23, 2008, 02:47:57 am »

Hey all.

I made a figure and all, like a human for the most part. But instead of puting boundrys on the bones to the distance they can bend, I just selected all the X,Y,Z axis' and set as No Limit. But once I go into the sequence mode and want to obviosly make a sequence, none of the bones will budge..? Ive even tried disabling all the axis' that I wasn't moving and it still wouldn't move. What am I doing wrong?
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Kubajzz

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Re: Moving bones in sequence mode..
« Reply #1 on: April 23, 2008, 03:09:22 am »

You need to click on the bone's end (the little cube or whatever it is...) in order to move it. You can use different mose buttons to rotate around different axes.

If you want to create an animation, don't forget to turn on the "animation" button (the key should be green).

You can read everything about it here: http://www.anim8or.com/manual/6_sequence_editor.html#making_a_key_pose
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kreator

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Re: Moving bones in sequence mode..
« Reply #2 on: April 23, 2008, 03:19:20 am »

a picture says it all without words.
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O

ENSONIQ5

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Re: Moving bones in sequence mode..
« Reply #3 on: April 23, 2008, 04:34:06 am »

You also need to tick the "Free" check boxes for each bone before they will move, in the same dialog box where limits are set.
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D.J

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Re: Moving bones in sequence mode..
« Reply #4 on: April 23, 2008, 06:01:37 pm »

Hmm the different mouse buttons work, but its a pain in the butt to get them to move where you want them to be. Anyways, thanks guys!
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