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Author Topic: Controller Scripts: Motion simulation based on Physics' Kinematic Equations  (Read 14226 times)

hf003

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I am not sure if anyone ever did this before. I wanted to simulate real life motion for moving objects based on acceleration forces, initial velocities, and position. I could not find any script of this sort. So I created this script that does a fairly good job. For instance, if an animated character drops many objects, it would be easier to apply a script like this to simulate the objects falling and bouncing off the floor and walls. There are some limitations, but, I thought this script could be useful for some of us.
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Josmic8or

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This script sounds interesting!!!!
I'll try it out! :) :)
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BOB_I_Ts

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cool thanks hf003 yes i agree there arnt many expression scripts floating around
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Kubajzz

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Interesting script!

There used to be a topic with several simple re-usable controller scripts on the good old anim8or.org forum, but those are probably lost forever...
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Water Music

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Interesting.  I've spent a bit time plotting out the physics for a passive control system for anim8or bones, as anim8or has no integrated hair/cloth/soft-body/spring support.  I haven't made it as far as building a script - or even investigating ASL to see if it can be done - so I'll try looking into your script and see if I can use it as a reference.  Remember: "Plagiarism is the highest form of flattery."
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BOB_I_Ts

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the old script forum is still there  ;) apologies for being semi off topic hf003
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neodelito

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if work.. this be a gooood resourse..
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neirao

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Cool script!!

i too go contribuitte with other, using IF option,
to maker in sequence the box, rotate in X.. Y..and Z..

is a simple script..:)
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