If scripts are a bit confusing for you, a perfect, continuous rotation can be done with keyframes.
This can be done in sequence or scene mode, but if you're using version 0.97d, it should be done in sequence mode, because you can't drag select multiple kerys in Scene mode.
0.95 is good for this, and it will be reintroduced into 1 of the next anim8or updates. (thanks Steve).
I'll try to explain here, in the 5 minutes that i've got on the internet today.
Lets say your rotation is 96 frames long, for 1 rotation. (4x24 frames per sec).
You first key should be '0' degrees.
Your last frame should be blank, and your 2nd to last key should be 359 degrees.
(leave last key blank, so that when you copy and paste the rotation sequence, paste the sequence onto the last frame of the 1st sequence. Therfore, in scene mode, the sequence degrees will go from 359 to 0, and will continue on)
Your middle key should be 180.
Now you need to force some keys. Possibly every key for the first 24 frames, and every key for the last 24 frames. Thats ok, coz you'll only need to do it once.
Some maths here, so i hope i get it right.
Divide the number of degrees by the number of frames. 360 divided by 96 = 3.75.
To make it easier, we'll say 4. So, what that means is the object rotates at approximately 4 degrees per frame.
So, frame 1, (after frame 0, which is 0 degrees,), shoulkd be set at 4 degress. Frame 2 at 8 degrees, frame 3 at 12 degrees and so on. Stop at frame 24.
Now go to frame 72. (at 3/4 of the length of the rotation)
At this frame, rotation should be at about 270 degrees.
Next frame set at 274 degrees, then 278, and so on.
Remember that the exact division was 3.75 degrees per frame, so during these last 24 frames, adding 4 will not be exactly right. You need to make a few frames advance by only 3 degrees to compensate. Make sure that the 2nd to last frame is 356 degrees, and the very last frame is 0.
If you've done this in sequnce mode, then when you're in scene mode, simpley continue to add the sequence onto the last frame of the already added sequence.
Anim8or will say something like, " you've pasted a sequence onto a sequence, would you like to turn these into normal keys'. Click yes.
Good luck.
Btw. Save/Export the sequnce. It could come in handy in the future.