What I'm really trying for is a low poly, yet smoothlooking model. The hi version is me just checking what it would look like that way, I don't think the hi version would run in the game.
the wire is me about halfway through finnished, and just kinda stuck on just how many lines to give it.....whats funny is, if you look at the last pic, it is so loe it looks like a cardboard gocart or something. I have never tryed to make a low poly game model before, not sure what I'm doing
I was under the impression that game models are really low so you can have room for all the rest of the world. Game I play all the time look smooth and round even though if you strip off the skin....they would look boxy......how is it that they can make there models so nice?
this model, as well as the rest of the game model cars I making could be very cool indeed....if I could solve the problem of the low wire, but smooth look.....the rest of the pics are just different stages of modeling....what I,m after is the last pic....but smooth looking. And it is good to speak with you again Silver, cheers!
This Enterprise model I made will run in Blender game engine,....but not 3drad....Maybe 3drad sux huh?