Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

Author Topic: Error: Failure in OpenGL Library Call  (Read 8537 times)

iprogram

  • Newbie
  • *
  • Posts: 3
    • View Profile
Error: Failure in OpenGL Library Call
« on: March 04, 2008, 03:36:15 pm »



Why am I getting this and how can I correct it?
Logged

Steve

  • Administrator
  • Hero Member
  • *****
  • Posts: 2126
    • View Profile
Re: Error: Failure in OpenGL Library Call
« Reply #1 on: March 04, 2008, 04:38:41 pm »

What OS and what graphics card do you have?  This is a failure of the OpenGL library (part of the driver) for your graphics card.
Logged

iprogram

  • Newbie
  • *
  • Posts: 3
    • View Profile
Re: Error: Failure in OpenGL Library Call
« Reply #2 on: March 04, 2008, 05:52:59 pm »

GeForce FX 5200 and VIA Chrome9 HC IGP
Logged

Steve

  • Administrator
  • Hero Member
  • *****
  • Posts: 2126
    • View Profile
Re: Error: Failure in OpenGL Library Call
« Reply #3 on: March 04, 2008, 07:04:09 pm »

Are you running in 16 bits per pixel or higher?  Make sure that you are using the NVidia chip to run your display.  If you're using the Chrome 9 I think threre are problems running OpenGL code as Anim8or needs it.
Logged