I just used uv mapper then opened up the map on paint and put it on animator for all the textures, but the hair isn't textured, its just a separate object that goes on the head.
Anyway, so I the paint is on the parent bone? Like is the parent bone the center one that you extend all the other bones from? She has separate bones for all of her limbs, but when she moves her leg or twists her waist her butt gets all mushed up or something. Do you think you could post a pic of how much of what areas I am supposed to paint for what bone?
I'll post a picture of her bones, and the final thing to maybe help you guys to see why she is missing part of her boot and four arm.
Sorry for all the pictures, I just really wan't to make her move right.
Thankyou for all of your feed back.