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General Anim8or Forum / Re: OBJ and MTL files. Newbie.
« on: April 03, 2010, 03:58:50 pm »
Which buttons should I press to get the UV map? Tutorial maybe?
Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"
Kubajzz wrote:Is it posible to keep the basic shape then? The mesh are the human models obtained from Makehuman. Poly count ranges from 25,000 to 30,000 so I guess the plugin will be very slow on those models. Actually I plan to divide those models into head, legs and arms and merge them with some shirts, caps and short pants models that I'm modeling. I plan to put together some models with polo shirts, caps and short pants using the head , legs and arms fron Makehuman models. Do you have any idea about the easier way to do this? Thanks in advance!
First of all, it is not possible to reduce the number of polygons without using quality. You have either good quality, or low polygon count... The best you can do to keep the best quality is to reduce the polygons by hand, but it takes some time...