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Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

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Messages - atari_man_1983

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General Anim8or Forum / Re: converting to code
« on: June 13, 2008, 11:49:41 pm »
not sure if thats what i want i need to find a way to export the model so i can put it into c++ code and render it myself. as in the for of triangle fans and efficient polygon arrays. don't see that right now in any of the export versions just a list of vertices normals and edges. any other ideas guys?

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General Anim8or Forum / converting to code
« on: June 12, 2008, 08:45:10 pm »
Hey guys, im new to anim8or and 3d modeling in general, but im getting into it for game design and before i get too far Im hoping someone can tell me if it's possible to get the model output as c++; opengl code so I can put the code in myself. or if there a way to do it via other programs out there, i really don't want to spend the time to write it myself if theres already something outthere. ;D

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