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General Anim8or Forum / Re: Anim8or will not connect points on front image when developing 3d from 2d
« on: December 11, 2018, 08:24:23 pm »
Thank you Steve, these instructions are useful. But I am not there yet. So some clarifications please
I assume I should have already loaded up a front image (build ->reference image). Then I follow through with the following instruction:
1. Add a 4 sided N-gon (Build->Primitives->N-gon - set to 4; the Add N-gon tool in the left hand menu).
I used my mouse to draw a rectangular box around the image with the N-gon tool.
I'm not sure what you mean by the term "Fill" in the next instruction. If I click on (Build->Fill), nothing seems to happen.
2. Next fill it to make it a mesh with one 4-sided face (Build->Fill).
Then when I go to the following instruction, nothing happens. Should I not see an edge line appear as I position each of two points at either end of this edge line?
3. Now you can switch to the Point Editor and use the Add Edge tool, or better, the Topographical Knife tool.
Thank you for your patience with my ignorance but I will persevere.
I assume I should have already loaded up a front image (build ->reference image). Then I follow through with the following instruction:
1. Add a 4 sided N-gon (Build->Primitives->N-gon - set to 4; the Add N-gon tool in the left hand menu).
I used my mouse to draw a rectangular box around the image with the N-gon tool.
I'm not sure what you mean by the term "Fill" in the next instruction. If I click on (Build->Fill), nothing seems to happen.
2. Next fill it to make it a mesh with one 4-sided face (Build->Fill).
Then when I go to the following instruction, nothing happens. Should I not see an edge line appear as I position each of two points at either end of this edge line?
3. Now you can switch to the Point Editor and use the Add Edge tool, or better, the Topographical Knife tool.
Thank you for your patience with my ignorance but I will persevere.