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General Anim8or Forum / Saving a UV texture
« on: May 18, 2008, 03:04:36 pm »
Hi i was just wondering whether once you have used UV mapping in Anim8or to apply a texture across the required faces you can then save the texture that is currently on the model. Sorry if that's confusing
Btw i need this for a game where i can only set one texture for the entire model. Thanks fo your time
Btw i need this for a game where i can only set one texture for the entire model. Thanks fo your time