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General Anim8or Forum / problems with taking a full 3D model, and animating it.
« on: May 16, 2008, 11:37:57 pm »
Hi, I'm new to the forum (not so much to 3D modeling), and I have recently taken an interest in 3D animation. I did the bird tutorial in order to try and figure out the animation process, and I've got the basics down (or maybe not?). My question is, if I've got this full 3D model of a person (head, arms legs, body, everything) that I want to animate, do I have to remove the specific sections of the body and create a bone piece to move each section of the body? Or is there another tool in the Figure Mode that helps you with this?