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Anim8or v0.98 Discussion Forum / Specular-mapped Reflections
« on: May 08, 2008, 09:14:04 pm »
I have noticed that reflections are not affected by specular maps, this is a problem because it prevents the strength or color of a reflection from varying across the surface of an object.
Let me describe an example: Perhaps you have an object that is only shiny on certain parts, and you use a specular map for it, the math for the reflections does not care about the specular map, and the reflections appear on the entire object, not just the shiny areas.
Let me describe an example: Perhaps you have an object that is only shiny on certain parts, and you use a specular map for it, the math for the reflections does not care about the specular map, and the reflections appear on the entire object, not just the shiny areas.