Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - rhodi

Pages: [1]
1
Anim8or v0.98 Discussion Forum / Re: an8 format suggestion
« on: April 15, 2008, 11:04:36 pm »
no i mean workspace settings

2
Anim8or v0.98 Discussion Forum / an8 format suggestion
« on: April 15, 2008, 04:30:43 pm »
save editor views?

3
Finished Works and Works in Progress / Re: bipedal sequence
« on: April 15, 2008, 04:25:25 pm »
wow thanks guys!  i found femur movement asymmetry (click frames 10 and 30)

i would like to post a perfected version with just the hips.  it should well enough be useful for quadrupeds =D

4
Finished Works and Works in Progress / Re: My first complete object
« on: April 15, 2008, 06:52:17 am »
i immediately thought shark / manta ray combination.  it's a cool design

5
Finished Works and Works in Progress / bipedal sequence
« on: April 15, 2008, 06:46:09 am »
this is my first true anim8or wip.  spent between 4-6 hours figuring things out (including the walk cycle).  just today read the how-to on getting joint Y and Z to rotate from within sequence editor

for any who don't know, you do this:  if X joint limit has been set, lock X via checkbox, and set limits for the other dimension(s) you want to work with.  then make sure rotate bone is your current modus operandi

Pages: [1]