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Messages - animat

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General Anim8or Forum / Re: Question about making skins for 3d objects
« on: April 06, 2008, 05:32:17 pm »
Animat, what you're talking about involves "unwrapping the UV's" of the object.  That means you need a program such as 'UV mapper', 'Lithunwrap', 'roadkill', or 'wings 3d' to help you with the UV mapping.  What you do, is "unwrap" the object, making it go from 3d to 2d.  So you basically create seams on the object and take the faces and lay them out on a 2d plane.  That's the simplest way I can explain.  So if I were you, I'd google for those programs, google UV mapping and google for tutorials to help you, and I'm sure you can figure out how to use it ;)
Good luck!
Sounds like what I'm looking for, I'll google for those programs, thanks! :)

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General Anim8or Forum / Question about making skins for 3d objects
« on: April 06, 2008, 02:33:02 pm »
Hello everyone, my first post! :D
     I'm new to 3d Modeling and would like to know if I add multiple textures to a 3d object would I be able to make a single texture, save just the model data, then be able to use that texture to skin the model data in a program?

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