Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - NewbNewb

Pages: [1]
1
General Anim8or Forum / Re: Stretching the duration of an animation
« on: April 07, 2008, 04:14:01 am »
Thanks hihosilver, that's exactly what I was loking for! And it works perfectly!

2
General Anim8or Forum / Re: Stretching the duration of an animation
« on: April 04, 2008, 12:23:46 pm »
Oh, great thanks! I've checked the manual but did not looked in the right place! ;D

3
General Anim8or Forum / Re: Stretching the duration of an animation
« on: April 04, 2008, 10:49:22 am »
Ok thanks for the reply.
In fact, I already have an animation that last for about 10s (using the default frame rate). I would like it to last for 20 without having to manually add frames... Either by modifying the frame rate (maybe with a specific tool outside anim8or, I don't know) or by automatically add frames in between the existing ones...

4
General Anim8or Forum / Stretching the duration of an animation
« on: April 04, 2008, 10:30:00 am »
Hi all,

I would like to know if it is possible de stretch the duration of an animation. Is there any tool to manipulate the time track? As an example, I would like to double the number of frames so that the animation looks longer (and thus slower).

5
Hi! I'm trying to make a short movie with nice objects that turns in all directions. Unfortunately, sometimes the rotation is not as expected: it turns a left where I would like it to turn right (or vice versa). I tried to modify my key frames to make it sure the difference is less than 180° but it continued to turn the same way... Has anyone a tip to solve this kind of problems?

Pages: [1]