1
General Anim8or Forum / Re: Suggestions for creating uniform animation, for non-uniform shapped eyes.
« on: August 16, 2010, 08:26:27 pm »
It's funny that the inherent geometry of a cartoon-ish character is more 'complex' in terms of visual dynamism than a realistic face because everything has to squash and stretch in 'unnatural' ways. I read that Terranim8or7101 can create animated textures, so I may check that out...it was also a good suggestion however, to model the eye-socket/eyelids to create the illusion that the eyes are elongated (like they seem to have done in 'Coraline') so I'll give that a try too. Thanks for the suggestion on syncing the eyes ENSONIQ5. though I haven't messed around much yet with controllers. BTW Johnar, I liked that little guy in your Morphing tutorial, the one with the Angelina Jolie lips.