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General Anim8or Forum / Re: How to get the Point Parameters dialog?
« on: July 28, 2010, 11:34:54 am »
Yes, I realized lines do not a mesh make. But also primative shapes are not meshes. Build/Convert to mesh does what is necessary.
So, I started with a cube, converted it to a mesh then activated point mode. I used the add a point function to add a line of points. Those I could double-click and edit their location - relative to the cube center. If I had thought to click the "global" coordinate frame button, they would hopefully center on the display center. There is hope! Now that you all helped me figure it out, I can write some xslt to turn my xml data into a script that will set the points for me ;-).
Thanks for getting me started.
So, I started with a cube, converted it to a mesh then activated point mode. I used the add a point function to add a line of points. Those I could double-click and edit their location - relative to the cube center. If I had thought to click the "global" coordinate frame button, they would hopefully center on the display center. There is hope! Now that you all helped me figure it out, I can write some xslt to turn my xml data into a script that will set the points for me ;-).
Thanks for getting me started.