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Messages - shadowwinds

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1
Sorry to be asking such a simple question, but how do you add an object to a certain point of your animation?
As in, say you only want the object to appear 20 seconds after your animation starts
i've read through the manual, it doesn't have anything on doing this, either that or i must have missed it..
build>object adds the object to throughout the whole scene.
also, how do you remove an object from a scene at a certain point(opp of starting question)?
help is really appreciated. thanks

2
General Anim8or Forum / Re: How to make things look like rotate
« on: March 14, 2008, 12:47:16 pm »
thanks for the script and for the list of controller scripts, really helpful
oh and..
in preferences my frame rate's set at 24
however when i play my scenes the frame rate comes up as 83.5 ...
is this a bug in 9.6? or is it just some setting i have to change?
if it's a setting, any idea how to correct it?
sorry for all the questions.

3
General Anim8or Forum / Re: How to make things look like rotate
« on: March 14, 2008, 12:26:28 pm »
hey kreator
about the controller script, how to adjust the orientation in which the object rotates?
for your script it rotates the object like as your given example, the fan of a windmill.
how do i get it to rotate the way a ceiling fan does?

i've been trying different ways to get it to work. somehow i can't get the bones to rotate with my objects in that way either..
help would be very appreciated
thanks in advance

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