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Ongoing Anim8or Development / Re: Experimential Track Ball for Arc Rotate
« on: October 17, 2017, 05:58:51 am »
MHO:
Necessity to aim at specific places and transform only along the axes feels annoying for me now.
Dropping of transforms when cursor goes off buffer to UI (up/down in most) too.
The choice of the right viewpoint has become more clear with world space .. em.. gizmo - is good.
Necessity to aim at specific places and transform only along the axes feels annoying for me now.
Dropping of transforms when cursor goes off buffer to UI (up/down in most) too.
The choice of the right viewpoint has become more clear with world space .. em.. gizmo - is good.