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Messages - thelastdaysofalex

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Finished Works and Works in Progress / my first project...
« on: June 10, 2008, 07:21:12 am »
i started working on a record a few months back using a piece of hardware (yamaha vl70m and a wx-5) that lets you virtually build acoustic instruments that respond naturally to physics (they squeak and go out of tune and such).  the neat thing is that because they are all based on mathematical algorithms with a little tweaking of numbers you can build things that can't function in the real world (like a hammer hitting a 50 foot piano string 6 feet over concrete with guitar pickups running through a marshal half-stack, or a clarinet with a reed that vibrates so hard it goes through the mouthpiece).  so the goal is to make a record with "real" instruments that can't really exist.  for the art i wanted to try to re-create the instruments visually.  i have no real experience with modeling so i realize this is gonna be a tough route, i am humbled by the talent that regularly posts here so this is kinda embarrasing...

this is my umbraphone.  mathematically it is closer it a trumpet stuck into the side of a hollowed out grand piano and coming out of the bell of a tuba, but i thought that four resonating chambers aesthetically was more interesting than a grand piano's body (and since a human can't actually blow enough air to make either option viable i figure i'm safe).  it's all really simple little objects combined because i'm a novice...i need to build legs for the valve portion of it, but haven't thought of an interesting way to do it yet, there is something wrong with way light works on the bell (i'm hoping sub-dividing it helps)...the shadow on the back wall cuts off strangely but i think i saw a post about that in the .97 part of the forum.  i'm using the reflection option in ART on the metal.  and the 2 lights are kinda just set up arbitarily....




this is my first real attempt at modeling, please give me any advice you can, i can use any help you can spare....thank you...


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