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Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

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Messages - GISNut

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1
General Anim8or Forum / Re: Anim8or v1.0 Beta is available
« on: March 31, 2017, 02:04:40 pm »
Wow, 1.0!  Earlier ,this month, I downloaded 1269 and only had a short time to play with it and then I had to move to another project.

I come back to the forum today and, BAM, 1.0! After downloading and running it I was pleased that it wasn't a big change. It works great. I just spent a couple of hours putting it through some hoops.

Great job Steve. I cut my 3D teeth on Anim8or since 2007 and now it's my goto for initial designs. Now I need to figure out how to do IK.

2
It just happened again in 1253. When I re-sized the window to full screen the balls popped back on. Then I clicked on one and it disappeared again. Again I re-sized back to the smaller version they came back on again. Must be a refresh thing.

3
Wow Steve,

I've been so busy working on my latest Anim8or project that I missed one update and now 1253! Now I need to stop and play with the new IK toys. I've been working with 1247 since it was released and only found one problem. Sometimes when the Materials Tool bar is open the colored balls would disappear. Selecting and applying still worked but the icons were just missing. Then all of a sudden they came back. I couldn't make it happen. I was editing and moving points and lines. then I would do a fill holes and select a material.

I'll keep an eye on 1253 for the same problem.
(Proud Anim8or user!) 8)

4
General Anim8or Forum / Re: Kickstarter for Steve and Anim8or
« on: September 15, 2016, 08:39:31 pm »
Being retired too, I understand Steve's feelings. I have projects that I love to share with friends and apply all my efforts without monetary gain. I'm so happy that we can all participate in this great program with him.

Thanks, Steve, for sharing with us, and letting us play too.

5
General Anim8or Forum / Re: Disable "Roll" from Arc Rotate?
« on: September 11, 2016, 10:46:28 pm »
Try clicking outside the circle and draging. Forgot that one.

6
General Anim8or Forum / Re: Disable "Roll" from Arc Rotate?
« on: September 11, 2016, 10:21:19 pm »
Yes. When you activate the Arc Rotate there are little boxes on the outer circle. grab a left or right one with the pointer ans LMbutton or the top an bottom one and you will lock the motion. Then just drag. Holding the RMButton in the circle lets you drag the object and scroll wheel zooms in or out. I almost never use the arc rotate button because it stay on till clicked again. I use the alt key as I edit to rearrange the screen as I work. When you releast the slt key the arc rotate goes off. Learn the keyboard short cuts they make editing and creating work easier and smoother.

7
General Anim8or Forum / Re: How Do I Realign My Object
« on: September 06, 2016, 11:41:17 pm »
Ahhh! A light went on. When you said "The pivot is the center of the object for things like rotation ans scaling", Steve, my brain lit up. Now I understand how to use Object/Axis tools. Your response to my problem with the bounding box may not have been on point, but, It brought me a clear and now great tool. I get the Object/Axis tools now. Now I need to clear up world/object/screen coordinates so I get even better. By the way I don't always use Tool Tips all the time but I noticed when I turn them on they turn off on their own sometimes. I currently using Build 1240 and am about to start using your new build this week.

I love Anim8or ;)

(How do I reset the origin to the center again?)

8
General Anim8or Forum / Re: How Do I Realign My Object
« on: September 06, 2016, 08:46:02 am »
Thanks Steve. The Object/Axis tools are still my weakest area of use. I haven't been able to figure out how this works. I see the origin arrows move but what am I doing? There are three setting but I'm not sure how to use them. When the ruler is on and I move the origin the numbers change. My brain cant grasp what's happening. I'll keep playing with it cause it could be a game changer for me.

9
General Anim8or Forum / Re: How Do I Realign My Object
« on: September 04, 2016, 01:44:31 pm »
Wow, thanks guys. Join Solids was the fix. I agree that having the box out of sync wasn't a real problem, it was just confusing when I zoomed in and the lines were odd and confusing. It never seemed to happen to me before. I'll add it to my personal help notes.

With all the great changes to Anim8or, it might be a good time to create an addendum to the help file. Until Steve authorizes a new edition.

10
General Anim8or Forum / How Do I Realign My Object
« on: September 03, 2016, 08:58:03 pm »
I started to create an object an object. after working for a long time I realized that it wasn't centered in the box and now pointed off center. Will this cause a problem later? Is there a fix?  I couldn't find one in the help file.

Here is a screen shot of the object.

11
General Anim8or Forum / Re: Old Guy On the Forum
« on: August 30, 2016, 09:34:32 am »
Welcome back to the forum, Alpha2.

I had a similar experience. I used an older version forever (it seemed) and when I was trolling this site I was surprised by the new activity.

What Steve has been doing has given my 3D work a whole new life. daniel99 is right when he said, "I never needed another 3d tool."
 8)

12
General Anim8or Forum / Re: Old Guy On the Forum
« on: August 26, 2016, 08:30:18 pm »
Wow. Normal Maps, Displacement Maps and IK tool. More to learn. Its lucky I'm retired and have plenty of time. I just got good at using bones, skinning and bump maps. Not to mention all the new interface goodies from Steve.

Well Wikipedia just got me started on normal maps. Now to dig deeper!

Thanks for you comments, daniel99.

13
General Anim8or Forum / Re: Old Guy On the Forum
« on: August 26, 2016, 01:36:14 pm »
I agree, Anim8or is an advanced 3D program.
Long ago, when I decided I wanted to learn 3D graphics, I found Anim8or version 0.7. I was excited to find a free product that had so much potential. Unfortunately I was dumbfounded because I had no basic knowledge. I struggled for weeks to understand the tool bar. I worked with the tutorials but still I was confused by which tool set to use. I was lost.

It took a lot of trying and having light bulbs flash over my head as I worked out the interface. It took me 2 years to realize how it all worked. I won the battle when I worked and played and failed over and over. Now I'm comfortable with the tools. The hardest thing to learn was moving bones and why a Sequence wasn't the same as a Scene.

I wouldn't say I'm a master user, but with all the new goodies in today's version I'm becoming a real 3D animator.

So much to learn still and what a lot of fun finding all the neat new stuff.  (I still don't get the IK tools yet.)

14
General Anim8or Forum / Old Guy On the Forum
« on: August 23, 2016, 11:11:05 pm »
I've been on and off this forum for years. I remember the long wait to see if Anim8or was going to be brought up to 1.0.

I really love the work done in the last few years of 0.98. I have always loved this software. I had a long learning period in the early days, but with persistence I kept at it and now I have a super, great, awesome tool!

I'm a 2D animator, artist and digital musician. But now is the time to get deeper into 3D. The design time curve for building objects is so nice with the latest tools. I love layers, fast select and Alt Arc Rotate the best. I just downloaded Build 1240 and am trying to test all the new stuff.

Thanks Steve! You're the best.

15
General Anim8or Forum / Re: Old anim8or versions?
« on: February 25, 2016, 10:03:21 am »
Wow, I started with V0.7 and had a copy of 0.4 I never could figure out.

Its fantastic to see all the earlier versions. What a noob I was back then.

I'm lov'n Rel 1219!

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