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General Anim8or Forum / Texture Mapping for imported .obj objects?
« on: June 12, 2008, 12:12:55 am »
I prefer to do modeling operations using a different modeling tool, and then import the resulting objects into Anim8or as .obj files. However, a problem I've encountered is that Anim8or does not know how to apply image textures to these objects - when I try, it seems to apply just a single random color from the image. Does anyone know how to display these textures for imported objects?
Also, while talking about textures - is there a way to apply an image texture as a pattern - a.k.a, have multiple versions of the image covering the object to which it is applied?
Thanks!
Also, while talking about textures - is there a way to apply an image texture as a pattern - a.k.a, have multiple versions of the image covering the object to which it is applied?
Thanks!