Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - zelda4evr

Pages: [1]
1
General Anim8or Forum / Re: bones
« on: October 22, 2009, 10:12:21 pm »
thank you much

2
General Anim8or Forum / bones
« on: October 22, 2009, 06:16:23 pm »
when i try to make an animation in anim8or i always come accross one major problem, rotating the bones, i have to keep going back and adjusting the limits just so i can move it a tiny bit, is there any way to have full rotation of the bones on every plane at all times?

(if i was viewing a human from the front and i lowered his arms to his sides, then i go to side view how would i swing his arms forward for example)


edit: here is a video of what i mean
Download Movie.wmv

Pages: [1]