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Messages - gsjohnson

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General Anim8or Forum / Re: Movement Glitch
« on: November 02, 2009, 02:47:19 pm »
thanks for all of your help, everybody!  I was able to fix the problem and finished my project.

New Question: I have an object composed of a large number of polygons, and when I try to loopcut it in half (to give a cutaway view) Anim8or freezes.  I imagine this is due to the immense amount of thinking it has to do in order to complete this task.  Any ideas on better ways to do it?

2
General Anim8or Forum / Movement Glitch
« on: October 27, 2009, 10:53:46 am »
Hi everybody!

I've been trying to create basic stick figures using geometric shapes in Object editor, make sequence movements in Figure editor and moving them around in Scene editor, but after I create between 5-6 objects, both the Object and Figure editors glitch.  I lose the ability to move in an upward or downward direction (including view, objects, etc.) and small adjustments I attempt to make on the objects and figures will launch into extreme/unwanted changes at the slightest mouse movement. 

Why does this happen and how do I remedy it?

Thanks!

gsjohnson

3
General Anim8or Forum / Re: Additional Root Bones?
« on: September 16, 2009, 09:40:55 am »
Thanks Rudy!  That definitely did the trick!  I did not think the problem would have such a simple solution. :)

Something changed with my orientation tool suddenly, and I was hoping you or someone would know how to fix it.  In the past, when I am key framing the rotation of an element in a scene, my orientation tool allows me to rotate it in place without affecting its position; just like it should.  However, this morning when I attempted to orient the element again to edit the rotation cycle, the element began rotating as if it were sitting on an axis point located at one of its corners.  So instead of "spinning in place", it will "revolve around its corner axis", if that makes sense. 

If by chance you can visualize what I have crudely described, do you know how to fix this?

-gsjohnson

4
General Anim8or Forum / Can an element change color mid-frame?
« on: September 15, 2009, 01:19:24 pm »
Hey everybody,

i'd like to say thanks to lynn22 and johnar for helping me out in my last post!

new question time! I'm wondering if it is possible to change the color of an element in the middle of my animation?  Specifically, I have this plastic part I want to emphasize by momentarily flashing it red (or blue or whatever).  is this possible?


thanks!

gsjohnson

5
General Anim8or Forum / How do I stop my elements/camera from free-floating?
« on: September 03, 2009, 02:00:45 pm »
Hey everybody!

I've come so far in learning how to use Anim8or thanks to all the help I've gotten from here and from new friends, but I've come to a snag in my animation! 

During the middle frames of my animation, I try to move my camera from Point A to Point B with a specific orientation, and when I play the frames the camera appears to float aimlessly in space until it reaches the movement command.  How do I anchor the camera (or any element, for that matter) in its origin and get it to cleanly move and orient to it's destination without all the free-floating?

Thanks!!

Gsjohnson

6
General Anim8or Forum / Additional Root Bones?
« on: August 12, 2009, 03:34:33 pm »
RudySchneider thank you very much for all your help, it has been a tremendous aid!  I was able to animate a proper flexing of the project I've been working on and, so far, looks great! 

My new question is, is it possible to insert a second or third root bone into the Figure Mode?  I intend to animate two connectors mating and I can animate my first project using the root and bones for one connector, but now I require to animate the second connector in an identical manner (or mirror image).

Also, can I animate the two connector pieces in a linear direction (towards each other) in the same steps taken to animate the red bird to move across the screen in a straight line?

Thanks!

7
General Anim8or Forum / Linear Animation
« on: August 11, 2009, 12:08:27 pm »
Hi everybody!  I'd like to say thanks to rellik420 and RudySchneider for their help with my last post, I really appreciated it and it worked great!  I was able to import an Alibre file format into Anim8or as a .obj file!

OK, now I have a new question: I am aware of the Anim8or tutorial on animating the little, red bird to create a walking sequence, but is there a method/tutorial that can help me animate my object in linear and rotary patterns without having to use a skeleton?  I'm basically trying to demonstrate how two identical connector pieces come together and mate.  To do that I have to add on some plastic "flexing" properties to the snap-fit latches and animate them connecting together.

Any suggestions?

Thanks!
~gsjohnson

8
Hi, I work with Alibre 3D-CAD Design program, and I'd like to animate my project beyond what Alibre can provide.  Is it possible to import a rendered piece into Anim8or?  Or will I have to recreate the entire project from scratch?

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