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General Anim8or Forum / Re: LazyPool game loading from .an8 file
« on: January 24, 2013, 09:21:20 am »
Thanks for not forgeting me
! I'll try to make some video of the game in action.

Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"
@ Thanks Leslie!Sure it would be possible! The problem is that I don't have the necessary time, not now and not in the forseeable future to work on Terranim8or. It would be also the technical problem that I used Visual Studio 2003 (which I don't have any more) to develop Terranim8or and the plug-ins. The whole project should be ported to an up-to-date environment.(and thanks for Terranim8or!)! Yes, but now then Anim8or has Raytracer,
is possible insert in FIRE PLUGIN a INPUT TEXT for WE TYPE THE variation of ORIENTATION "Y" and distance "Z" ??
Punch-cards (careful, don't screw up the order), batch-processing, waiting in a queue for two hours to get results from an IBM1620 (1967). Yep, some of us ARE old geezers!I hope you're not complaining! In 1976 I used to wait two days to find out that my program didn't compile due to some 5 punch cards with syntax errors...
Heh heh. I learned FORTRAN IV first. Punched a bunch of punch cards during my first few years of programming. ...Same for me! The batch of punch cards was then processed on a "mainframe" with 256 (later 512) KB RAM. Heroic times!
Ye exacly what RudySchneider says. A Z-Near of 1 stops objects from disappearing. I suggust always using a Z-near of 1."Always using a Z-near of 1" is not always a good idea! Steve could have made it into a default if it was such a good choice, but it is not. The smaller z-near is, the worse is the depth sorting resolution (which decides whether one triangle is in front of another). So, making z-near always 1 you may mess up the rendering of closely neighbouring triangles.
T v.7 also has rain you only need the plugin for it which can be found at the terranim8or site.Thanks, floyd86, of course, but before that, someone should write that plugin! Would you have a try at it?