Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Lord-MacRae

Pages: [1]
1
Finished Works and Works in Progress / Land Of The Giants Spindrift
« on: March 18, 2009, 06:01:59 pm »
Hey guys,.....Today I'm working on a spindrift model I had started some time ago...
look at the pic....why do I have all those ugly rings on my render? Anti is on also...I don't get it.

2
Finished Works and Works in Progress / Re: Speed Racer's Mach-5
« on: March 03, 2009, 09:08:42 am »
What I'm really trying for is a low poly, yet smoothlooking model. The hi version is me just checking what it would look like that way, I don't think the hi version would run in the game.
the wire is me about halfway through finnished, and just kinda stuck on just how many lines to give it.....whats funny is, if you look at the last pic, it is so loe it looks like a cardboard gocart or something. I have never tryed to make a low poly game model before, not sure what I'm doing
I was under the impression that game models are really low so you can have room for all the rest of the world. Game I play all the time look smooth and round even though if you strip off the skin....they would look boxy......how is it that they can make there models so nice?
this model, as well as the rest of the game model cars I making could be very cool indeed....if I could solve the problem of the low wire, but smooth look.....the rest of the pics are just different stages of modeling....what I,m after is the last pic....but smooth looking. And it is good to speak with you again Silver, cheers!

This Enterprise model I made will run in Blender game engine,....but not 3drad....Maybe 3drad sux huh?

3
Finished Works and Works in Progress / Speed Racer's Mach-5
« on: March 02, 2009, 11:23:25 am »
Well,...it's been a long time but I'm back,....and yes I still have all kinds of trouble and questions
I'm trying for a low poly game model for 3drad. A cool game idea about the 60's cartoon Mach a go,go,go (Speed Racer here in the States) I have made this model once before but can't find it so I started another. I could use advise from you pro's. I'm working the body now there seems to be all kinds of set-backs. How do I make a good low poly model that looks smooth, but is limited to under 1500 polys? and lithunwrap seems to make the skins so dark I can't see them well in the game engine. I need all kinds of feed-back from you dudes. About the model construction, overall look so far....and a whole lot of lithunwrap help. I have read all the tutorials on lith, but with 3drad....there seems to be some F$#@in trouble! any advise would be a bug help,....and thanks for stopping and looking.

Pages: [1]