Anim8or Community
General Category => General Anim8or Forum => Topic started by: Gregory on June 21, 2008, 10:49:48 pm
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I have a simple scene:
One object flying along a path. One infinite light. One camera.
Scanline renderer, .bmp output. Nvidia GeForce 7600 GS
When the light is set to cast volume shadows, the scene animation renders. When I set it to raytrace, ordered or monte carlo, it renders a few frames and crashes. This happens in 095 and 097. During any kind of rendering, still or movie, my monitor randomly goes black, and even off throughout the process.
It has been a couple of years since I rendered animations but never had this trouble with anim8or before. Can anyone help please.
Edit:
Just tested again: it renders 7 frames then crashes. I render the next set and again, seven frames then crash.
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What video compressor are you using? Sometimes they don't work properly and crash anim8or. So I'd try a different one.
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What video compressor are you using? Sometimes they don't work properly and crash anim8or. So I'd try a different one.
I wrote that output is to bitmap.
I've now tried this in version .09 .095 and .097 - same result -- always crashes after 7 frames and throws the error:
Microsoft Visual C++ Library
then the animator path
Edit:
I've installed new graphics drivers from Nvidia and it seems to be working fine now.
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what hihosilver means is what video codec you are using to compress you video, microsoft video 1, no compression, ect.
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i think he is exporting each frame as an individual .bmp image.
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i think he is exporting each frame as an individual .bmp image.
Correct.
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(Sarcastically) What gave that away, that fact that he said so on his post?
But, yeah, I've had that problem as well, maybe Steve will have to look into it (if he isn't already)
The raytracer is still a bit unstable :(