Anim8or Community
		General Category => General Anim8or Forum => Topic started by: saderguy on June 10, 2008, 01:38:16 am
		
			
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				What is the easiest method of creating a cylinder with a whole through its center? (like a pipe)  :-[
			
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				2 easy ways:
 
 1.
 Create the cylinder
 convert it to mesh
 delete the top and bottom faces
 use the shell tool to give width
 
 2.
 Create the cylinder
 convert to mesh
 use the inset face tool on the top and bottom face at the same time
 press '=' to bridge the two faces.
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				Of Course! I should have known - I knew that it was something obvious that I just couldn't think of - this is the reason the post is called "stupid question" Thanks!  ;D
			
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				3.
 Create an N-gon, 16 plus sides.
 Create another N-gon, concentric with the first.
 Select both, and Build>Join Splines, then Build>Fill
 Extrude perpendicular to the plane of the N-gons.
 
 (BTW, not a stupid question at all)
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				Saderguy:  I've been using anim8or for five years and learned two new techniques thanks to your "stupid question."  Thanks for asking it, and thanks to those who answered.