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General Category => General Anim8or Forum => Topic started by: Roygee on January 06, 2008, 04:46:47 pm

Title: Edge properties
Post by: Roygee on January 06, 2008, 04:46:47 pm
The model I'm making needs to be mostly smoothed, but parts to stay hard and sharp - I normally use edge re-enforcement, by cutting through close to the edge and this works fine, but in this model that method would be way too complex and really messy.  I tried using edge properties, with a setting of creased, value 2, but when I convert to subdivided
(just a single subdivision), there is no difference - everything is rounded.

What sort of settings should I be using? ???
Title: Re: Edge properties
Post by: Kubajzz on January 06, 2008, 05:13:35 pm
To set how the edge will look after subdivision you must use "rounded" value.
http://www.anim8or.com/manual/4_object_editor.html#edge_editing (http://www.anim8or.com/manual/4_object_editor.html#edge_editing)
Title: Re: Edge properties
Post by: Dasoccerguy on January 06, 2008, 10:56:02 pm
i find that sometimes bevelling certain edges can give that effect, but it might be just as messy as reinforcing the edges...
hope you find your answer
Title: Re: Edge properties
Post by: hihosilver on January 07, 2008, 01:04:10 am
Dasoccerguy:  Beveling edges is a way of edge reinforcement.