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General Category => General Anim8or Forum => Topic started by: grepico on January 06, 2008, 03:45:53 pm

Title: Un-Joining solids
Post by: grepico on January 06, 2008, 03:45:53 pm
I used "Join Solids" to attach an arm to a body in my toon (did not merge points).  I now find that I need to reposition the arm in relation to the body for the purposes of weight skinning.  Is it possible to "un-join" the solids?
Title: Re: Un-Joining solids
Post by: Roygee on January 06, 2008, 04:53:51 pm
Certainty - go to object mode, face selection, use the drag-select tool to select the faces you want to detach as a unit, go edit>detach faces, click in an empty part of the screen, click on the part you have detached and drag it away - is has become a separate mesh. ;)
Title: Re: Un-Joining solids
Post by: grepico on January 06, 2008, 08:24:24 pm
Thx a ton, that worked beautifully!!