Anim8or Community
General Category => Anim8or v0.98 Discussion Forum => Topic started by: X Parasite on May 08, 2008, 09:14:04 pm
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I have noticed that reflections are not affected by specular maps, this is a problem because it prevents the strength or color of a reflection from varying across the surface of an object.
Let me describe an example: Perhaps you have an object that is only shiny on certain parts, and you use a specular map for it, the math for the reflections does not care about the specular map, and the reflections appear on the entire object, not just the shiny areas.
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what kind of reflections are you using? class, or specular?
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Glossy reflectors will support reflection maps in the next update for v0.97 (which is nearing release...)
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... the next update for v0.97 (which is nearing release...)
*gets excited*
will this be a 'proper' / stable release, or an upgraded preview? i'm still using 0.95c, since i prefer to work with the stable versions, but i'd love to see .97 'finished' (i know it's never really finished, there's always more to do, but you know what i mean ;D )...
- colclough