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General Category => General Anim8or Forum => Topic started by: spicy on May 07, 2008, 11:52:16 am

Title: I K-Inverse Kinetics
Post by: spicy on May 07, 2008, 11:52:16 am
When will IK be implented into anim8or?

Quote from wikipedia-Inverse kinematics is the process of determining the parameters of a jointed flexible object (a kinematic chain) in order to achieve a desired pose. Inverse kinematics are also relevant to game programming and 3D animation, where a common use is making sure game characters connect physically to the world, such as feet landing firmly on top of terrain.


Hope Steve will do it soon
Title: Re: I K-Inverse Kinetics
Post by: Tanzim on May 07, 2008, 11:41:27 pm
Yes.
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