Anim8or Community
General Category => General Anim8or Forum => Topic started by: CBDR on May 03, 2008, 11:17:31 pm
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Hello All,
When I group meshes the group origin automatically shifts to the centroid of the meshes. Is there any way to constrain the group origin to be the same as the origin of a specific mesh? In other words, if I join Mesh1 and Mesh2, is there any way to force the group origin to be the same as the origin of Mesh1? I can partially overcome this by selecting the group, then selecting Origin, then selecting Move, but I can only use the mouse to move the origin, and grid snaps don't have any effect. There does not appear to be a keyboard entry for origin moves.
If I double click on the group and reset the origin, the entire mesh group changes position, so this doesn't work either. Any ideas?
Thanks,
Don Simon
Troy, VA