Anim8or Community

Artwork => Finished Works and Works in Progress => Topic started by: siragin on April 22, 2008, 06:51:54 pm

Title: ren
Post by: siragin on April 22, 2008, 06:51:54 pm
just a character i made that i hope to make a movie out of one day. modeled in anim8or rendered in maya.
Title: Re: ren
Post by: B3dman on April 22, 2008, 08:02:46 pm
that is quite impressive!! how did you do the electricity(im assuming thats what it is)
Title: Re: ren
Post by: siragin on April 22, 2008, 10:17:49 pm
I just used the dynamic partical field in maya.
Title: Re: ren
Post by: Tanzim on April 23, 2008, 06:08:44 am
Looks cool, could you show a render with a white background, and a wireframe view?
Title: Re: ren
Post by: spicy on April 23, 2008, 06:48:16 am
Yeah that will give us an idea of how it was created
Title: Re: ren
Post by: Wolven anim8or on April 23, 2008, 07:09:42 am
that is amazing how you made the lightning
Title: Re: ren
Post by: spicy on April 23, 2008, 07:11:19 am
Yeah I liked the lightening effect too. Plus the lizard is good too, cool
Title: Re: ren
Post by: siragin on April 23, 2008, 01:40:07 pm
thanks everyone but i still have some work to do on him. here is the wire frame and a better render.
Title: Re: ren
Post by: Tanzim on April 24, 2008, 05:49:19 am
You used "Convert to Subdivided"?
You might want to delete all the poly's behind his clothing, to reduce poly count.
Title: Re: ren
Post by: siragin on April 24, 2008, 06:44:03 pm
Extra poly where. if you mean  behind his vest then i kinda need them because when ever i make a movie with this character he might take the vest off in the sceen. and he may change outfits sometime. i rather just model a lot of clothes than make different versions of him to save on poly count. if you didnt notice everything is removable. except the shoes.
Title: Re: ren
Post by: Tanzim on April 25, 2008, 03:05:07 am
Oh, never mind then. :)