Anim8or Community

General Category => General Anim8or Forum => Topic started by: smellykelly815 on April 21, 2008, 12:05:15 pm

Title: facets & output formats
Post by: smellykelly815 on April 21, 2008, 12:05:15 pm
I'm a new user of anim8or and I was wondering if there is any way to change the number of facets used in the models.  I'd like to do everything using triangular facets and I was wondering if that was possible.  I would also like to know if there is any other file format that models can be exported as besides .an8.  Thanks for your help!
Title: Re: facets & output formats
Post by: RudySchneider on April 21, 2008, 12:21:28 pm
First off, since it appears you haven't as yet, I suggest you read the manual.  In general, if you model things correctly, quad (4-point) polys are the proper modeling style.  However, using tris (3-point polys) can help to correct for improper modeling, because each such poly produces a plane, whereas improperly constructed quads do not.

In answer to your question, if you start with a quad-modeled object, you can easily convert it to all tris by exporting it as a .3DS file.  You can also import .3DS models.

Hope this helps...
Title: Re: facets & output formats
Post by: hihosilver on April 21, 2008, 01:21:27 pm
To export your models go, "Object>Export..."  choose your filetype and save.
Title: Re: facets & output formats
Post by: Claude on April 21, 2008, 11:39:49 pm
Obj format is also available.

If you want to triangulate inside Anim8or,I wrote such a script:

http://www.anim8or.com/ubb/Forum6/HTML/000143.html