Anim8or Community

General Category => General Anim8or Forum => Topic started by: thecolclough on October 09, 2021, 06:54:44 am

Title: just to check...
Post by: thecolclough on October 09, 2021, 06:54:44 am
i was recently under the impression that Steve had added the ability to animate an element's parentage.  but i can't find any controls to do so (as of build 1402), and i now suspect i was getting mixed up with the new feature where a figure bone can be set as an element's parent.

so: just to confirm, parentage can't be animated at present right?
Title: Re: just to check...
Post by: mrbeaver.07 on October 09, 2021, 09:08:56 pm
Are you talking about this?
Title: Re: just to check...
Post by: mrbeaver.07 on October 09, 2021, 09:10:47 pm
Or the target?
Title: Re: just to check...
Post by: Steve on October 14, 2021, 11:57:38 am
You can make the parent a bone of a figure but you can't animate it. However using multiple objects you can show/hide them to make it appear that the parent changes. See this topic https://www.anim8or.com/smf/index.php/topic,6076.0.html (https://www.anim8or.com/smf/index.php/topic,6076.0.html) for an example of a picture pitcher throwing a ball, and for more details on how it works.
Title: Re: just to check...
Post by: thecolclough on October 15, 2021, 09:34:06 am
the method Steve describes is the one i've been using.  just wanted to make sure there wasn't a more efficient method available which i'm missing.  thanks for confirming =]