Anim8or Community

Artwork => Finished Works and Works in Progress => Topic started by: johnar on August 19, 2019, 10:10:45 pm

Title: Skinning
Post by: johnar on August 19, 2019, 10:10:45 pm


(https://i.postimg.cc/6QhpTB37/Smile-Blnkwhite.gif)
Title: Re: Skinning
Post by: AlecJames on August 20, 2019, 04:25:33 am
Nice one johnar

I've often found myself with the weight brush trying to paint all the vertices nearest to the bone with the 100% influence.  I guess there must be times when a vertex is influenced by two or more bones but I've never experimented with this.

Is there anyway to use the area select tool to apply a painted weight? That would make the process a lot quicker.

Great video :) 
Title: Re: Skinning
Post by: johnar on August 20, 2019, 05:46:42 pm
Thanks AlecJames, (https://i.postimg.cc/6QhpTB37/Smile-Blnkwhite.gif)

Quote
I guess there must be times when a vertex is influenced by two or more bones...
True, tho can't really think of example at the moment. I've found using 100% influence works for most situations, but in saying that, i do remember Changing the strength of the brush at times in the past and the influence was shared as expected.

Quote
Is there anyway to use the area select tool to apply a painted weight? That would make the process a lot quicker
.
 It sure would. Good idea.
 Mind you, if you set the radius to max of 50, it does cover a decent area in one hit.

 Thanks for your thoughts and comments.  Happy Anim8oring.(https://i.postimg.cc/NFQscSY6/Winkwhite.gif)

Title: Re: Skinning
Post by: Steve on August 20, 2019, 07:08:34 pm
Nice tutorial, johnar! Your humor is always a delight!

AlecJames: Good idea. I'll see if I can add an area select capabilitie to the bone influence tool in the future.
Title: Re: Skinning
Post by: neirao on August 28, 2019, 06:39:10 pm
You tutorials are amazing and funny!! hehehe