Anim8or Community
General Category => General Anim8or Forum => Topic started by: saijeehiguchi on January 02, 2008, 05:47:26 pm
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how do you use bone limits to get all the points you need to get on a human head?
the only real thing that i am having problems is getting the mouth(lower jaw) in the bone limit bubble with out the upper one.
i can do it fine with weight paint, for my purposes it must be done with bone limits.
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Honestly that sounds like a very tough predicament. I was about to suggest using weight paints. The only other way I can think of to get around this problem would be to have the model made a certain way that the lower jaw is perhaps open therefore you can use the envelope weights more effectively to get all the points you want.