Anim8or Community
General Category => Anim8or v1.0 Discussion Forum => Topic started by: ZoranVedek on January 03, 2018, 08:27:29 pm
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Easily duplicated...
....open 0.98, add a reference image from the drop down, put any generic image on it, build a model, convert the model to a mesh, save the file, open it back up in 1.0, all of your models now have the reference image as their texture.
Deleting the reference image will set everything back to normal. You can even delete and hit ctrl+Z and everything stays normal, but for some reason it assumes the non textured models should link to the the image on the reference plane.
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ZoranVedek: I'm having trouble reproducing the bug. It may be a bug in your graphic chip's drive. What graphics chip do you have? See the About->SystemInfo menu command under "OpenGL Renderer" and "OpenGL Version".
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It very well could be, it's a buggy old onboard Nvidia...
Geforce 6150SE nForce 430/integrated/SSE2
V2.1.2
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You might be able to find an updated driver on the Nvidia website, but don't know if they still support it.