Anim8or Community
General Category => General Anim8or Forum => Topic started by: Nellucnaiv on October 06, 2017, 01:47:53 pm
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Hi all. Question again :)
I've been having a problem with added Cameras in Scenes. I added a Camera num2 and set it as Active. When I rendered, all dim. I then tried setting the active value to 1, being a full morph value I thought it may be the same, still all dim. I then set it at 200 and the lighting suddenly looked close to right. To keep other cameras in unison with the same level of light as the main camera, what should this value be set at? Really appreciate any input! :)
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Are you talking about camera settings, FOV specifically? That "active" setting, you mean the box, checking it? The value is for the FOV ( Field of View ). It has the value of 60 by default.
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Hi there. No I've got FOV set at 60 and active checked but still had trouble seeing anything other than a dim picture. In the editing track for camera, active is shown, adding a key gives the option for the 'value' of the active key. That's where I put a value of 200 and had success but I'm not certain what this value is graduated in, percentage light or....?
Thanks for your response
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Cameras .... If You use more than 1 camera in the timeline, then you must set the your new camera as 1 (on) and other camera to 0 (off)
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Thanks a lot kreator.
Always learning, that's why we need others!
Great stuff, thanks