Anim8or Community
General Category => Anim8or v1.0 Discussion Forum => Topic started by: kreator on May 06, 2017, 07:08:14 am
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Scanline and ART movie modes crash Anim8or V.1.0 Beta 1 & 2 after the first frame render. OpenGL though, works perfectly for the 71 frames that I tested.
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Can you give me some more details, such as image size, AA, what codec you are using, etc.?
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Hi Steve using ART renderer , AntiAliasing 16 samples regular, Movie ,jpg @90 750 x 450 all frames Xvid codec...Crash. :(
Will not work in any other mode apart from OpenGL which renders out all the frames.
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Are you trying to render a simple scene or a complex one? Can you try smaller image, different codes, not using AA, etc. to see if anything else works? Also what OS? are you using
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TBH it is a Complex scene and I expect Anim8or cannot cope with the additional moving object ( Using the splash screen project) I tried another project I had and it rendered OK
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I suspect the cause is running out of memory. Try turning off Fast-AA in the Renderer->AA-Setup dialog. It uses a lot of memory, something I'm working to reduce.
Note: you have to have the ART renderer selected to see the proper dialog.
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Finally got it working, none of my machines would play ball when I tried to render with ART, even after disabling fast render.
Then it dawned on me! what was using up all the memory ?
All the ASL extras I had in the menubar, Switching them all off made it possible to do
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Cool! That'd make a great animated splash screen :)
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Amazing work, Kreator!