Anim8or Community
Artwork => Finished Works and Works in Progress => Topic started by: RudySchneider on October 03, 2015, 12:40:52 am
-
We were having some discussion on modeling for animation, and (properly) establishing parent/child relationships so that the animation workflow wouldn't be a nightmare, when I thought about working up this little animation. I originally posted a portion of it on the General Anim8or Forum, but thought I'd add a bit to it and post the results here to see if there might be any questions about how to do something like this without pulling your hair out.
-
hmm... *strokes beard contemplatively*... the way I'd have done that would be to use a target as the first parent, located at the centre of the ball, with the ball and the first box both set as its children - but would be interested to know if you took a different route
-
thecolclough --- Good start. By "first parent," you recognize there is more than one. But, the target isn't located at the center of the ball. It's the other way around, the ball is centered on the target. That's what you implied, but not how you stated it.
For that matter, I'll concede that there is more than one target in use, and each has a different role.
Hmmm, wasn't it Hillary who said "It takes a Village...?"
-
... But, the target isn't located at the center of the ball. It's the other way around, the ball is centered on the target. That's what you implied, but not how you stated it.
yeah, sorry - that was a bit of a grammar slip-up on my part there :P